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- This file is the result of many painstaking hours of posing, developing,
- scanning, resizing, and repainting the animation frames necessary to
- substitute Joe Office Worker (played by me) into DOOM, the absolutely
- fabulous game brought to you by id software, without whom we would all
- actually have to do work at work.
-
- For all of us fortunate enough to have networks at the office and to
- not have received memos banning DOOM from those networks, this will allow
- you to hunt down Joe Office Worker instead of Joe Space Marine. Trust me,
- it adds wonderfully to play in an office to blow away a guy in a tie instead
- of the generic DOOM opponents.
-
- To install, copy all the files to your DOOM directory and type PLAYIN
- This runs the DMGRAPH program (included) but does NOT back up your
- DOOM.WAD file. With all the add on things for DOOM out there I find it
- useful to keep a complete backup of doom in a subdirectory.
-
- If you are not fortunate enough to have a network, type POSSIN and the
- normal trooper graphics are replaced by yours truly. This is not as fun
- but is interesting enough.
-
- This was created for the purpose of persuading the fine, wonderful, kind,
- generous, understanding folks at id software that we would REALLY like it
- if they would change DOOM so that in deathmatch play it is possible to
- see what weapon your opponent has armed. If I notice that my esteemed
- colleague is carrying but a pistol, I will chase him down. If, however,
- I notice that my opponent has the BFG, I will run like the wind. Let's
- face it, it's pretty lame that the generic DOOM graphics cause you to
- see a generic rifle pointing at you when in fact you're about to get it
- from a rocket. Worse yet, when you're in a chainsaw fight and you can
- still see that generic gun (boo) bobbing around. Yes, I do have an idea
- of many frames of animation this would add and how large this would be
- (obviously, since I created this patch here) but I think everyone would
- agree that this would add tremendously to deathmatch play.
-
- Alright, I'm finished blabbing. Questions, comments, suggestions?
- Contact me at:
-
- alex.vandertol@sme.org
- or E-Mail me at Black Horizons BBS (616) 866-3717
-
- This file was made possible by:
-
- Alex Vandertol as the poser
- Chris Lagestee as the photographer
- A Macintoch IIcx with color flatbed scanner
- NEOPAINT for graphic cleanup and touch-ups
- DISPLAY for PPM conversion, sizing, and smoothing
- DMGRAPH for the ability to insert graphics into DOOM.WAD
- The Supersoaker used as the generic weapon (boo) used.
-
- And, of course, the geniuses at id for giving us DOOM.
-